Essential Mathematics for Games and Interactive Applications

Essential Mathematics for Games and Interactive Applications

Kietas viršelis2015 m.624 psl. Pristatymas per 3-4 savaites
€156,24
Šiuo metu neturime sandėlyjePalikite savo el. pašto adresą ir pranešime, kai tik ji vėl bus prieinama, paprastai per 3-4 savaites.
14 dienų grąžinimo garantijaPersigalvojote? Užsakymą galite atšaukti bet kada arba grąžinti per 14 dienų. Grąžinimo politika

Apie knygą

Explore the essential principles of mathematics tailored for the world of gaming with Essential Mathematics for Games and Interactive Applications by James M. Van Verth. Published in 2015, this comprehensive guide spans 624 pages and is designed to equip developers with the critical mathematical skills needed for advanced 3D graphics and interactive simulations.

Drawing from the author’s acclaimed tutorials at the Game Developer’s Conference, this book delves into fundamental concepts, starting with linear algebra and matrix multiplication. It further expands to cover vital topics such as color and lighting, interpolation, animation, and the basics of game physics. Whether you're a budding programmer or an experienced developer, this resource is a must-have for mastering the complexities of 3D game development.

Enhance your understanding of computer graphics and elevate your game design projects with this essential mathematical toolkit.

AutoriusJames M. Van Verth
LeidėjasApple Academic Press Inc.
Išleista2015 m.
KalbaAnglų
Puslapiai624 psl.
FormatasKietas viršelis
ŽanrasKompiuteriai ir IT
ISBN9781482250923

Neseniai žiūrėjote