Handbook of Game-Based Learning
Discover the transformative power of gaming in education with the Handbook of Game-Based Learning by Jan L. Plass. Published in 2020, this extensive 600-page volume serves as an authoritative guide to the latest research and theories surrounding learning and instruction through computer games. Unlike other resources that focus on game development or mere best practices, this handbook is deeply rooted in empirical findings and psychological theories.
Featuring contributions from leading researchers in the field, this book covers a wide array of perspectives, including cognitive, motivational, affective, and sociocultural dimensions of learning. Whether you are an educator seeking innovative teaching methods or a researcher interested in educational technology, this comprehensive resource is designed to enhance your understanding and application of game-based learning strategies. Dive into a new era of education with insights that can reshape the learning experience for students of all ages.